Dog agilityis
a dog sport
in which
Border
Collies
excel. A
handler
directs a dog through
an obstacle
coursein
a race for
both time
and
accuracy.
Dogs
generally
run
off-leash
with no food
or toys as
incentives.
The handler
can touch
neither dog
nor
obstacles,
except
accidentally.
Consequently,
the
handler's
controls are
limited to
voice,
movement,
and various
body
signals,
requiring
exceptional
training of
the animal.
In its
simplest
form, an
agility
course
consists of
a set of
standard
obstacles,
laid out by
an agility
judge in
a design of
his own
choosing on
a roughly
100 by 100
foot (30 by
30 m) area,
with numbers
indicating
the order in
which the
dog must
complete the
obstacles.
Courses are
complicated
enough that
a dog could
not complete
them
correctly
without
human
direction.
In
competition,
the handler
must assess
the course,
decide on
handling
strategies,
and direct
the dog
through the
course, with
precision
and speed
equally
important.
Many
strategies
exist to
compensate
for the
inherent
difference
in human and
dog speeds
and the
strengths
and
weaknesses
of the
various dogs
and
handlers.
Because each
course is
different,
handlers are
allowed a
short
walk-through
before the
competition
starts.
During this
time, all
handlers
competing in
a particular
class can
walk or run
around the
course
without
their dogs,
determining
how they can
best
position
themselves
and guide
their dogs
to get the
most
accurate and
rapid path
around the
numbered
obstacles.
The handler
tends to run
a path much
different
from the
dog's path,
so the
handler can
sometimes
spend quite
a bit of
time
planning for
what is
usually a
quick run.
The
walk-through
is critical
for success
because the
course's
path takes
various
turns, even
U-turns or
270° turns,
can cross
back on
itself, can
use the same
obstacle
more than
once, can
have two
obstacles so
close to
each other
that the dog
and handler
must be able
to clearlydiscriminatewhich
to take, and
can be
arranged so
that the
handler must
work with
obstacles
between
himself and
the dog,
called
layering, or
at a great
distance
from the
dog.
Course map showing the layout of the course in the preceding photos. Maps like this are commonly used by handlers to help design their strategies. This is a fairly simple, flowing course, probably used for novice dogs.
Printed maps
of the
agility
course,
calledcourse
maps,
are often
made
available to
the handlers
before they
run, to help
the handlers
plan their
course
strategy.
The course
map contains
icons
indicating
the position
and
orientation
of all the
obstacles,
and numbers
indicating
the order in
which the
obstacles
are to be
taken.
Course maps
were
originally
drawn by
hand, but
nowadays
almost all
course maps
are created
using a
program
called Clean
Run Course
Designer.
Each dog and
handler team
gets one
opportunity
together to
attempt to
complete the
course
successfully.
The dog
begins
behind a
starting
line and,
when
instructed
by his
handler,
proceeds
around the
course. The
handler
typically
runs near
the dog,
directing
the dog with
spoken
commands and
with body
language
(the
position of
arms,
shoulders,
and feet).
Because
speed counts
as much as
accuracy,
especially
at higher
levels of
competition,
this all
takes place
at a
full-out run
on the dog's
part and, in
places, on
the
handler's
part as
well.
Scoring of
runs is
based on how
manyfaultsare
incurred.
Penalties
can include
not onlycourse
faults,
such as
knocking
down a bar
in a jump,
but alsotime
faults,
which are
the number
of seconds
over the
calculatedstandard
course time(SCT),
which in
turn is
determined
based on the
competition
level, the
complexity
of the
course, and
other
factors.
Agility
obstacles
The
regulations
of different
organizations
specify
somewhat
different
rules and
dimensions
for the
construction
of
obstacles.
However, the
basic form
of most
obstacles is
the same
wherever
they are
used.
Obstacles
include the
following:
Contact
obstacles
A-frame
Two
broad
ramps,
usually
about 3
feet (1
m) wide
by 8 to
9 feet
(3 m)
long,
hinged
together
and
raised
so that
the
hinged
connection
is
between
five and
six-and-a-quarter
feet
above
the
ground
(depending
on the
organization),
roughly
forming
an A
shape.
The
bottom
36 to 42
inches
(1 m) of
both
sides of
the
A-frame
are
painted
a bright
color,
usually
yellow,
forming
thecontact
zone,
onto
which
the dog
must
place at
least
one paw
while
ascending
and
descending.
Most
sanctioning
organizations
require
that
A-frames
have low
profile,
narrow,
horizontal
slats
all
along
their
length
to
assist
the
dog's
grip
going up
and
down.
Some
organizations
allow
the top
of the
A-frame
to be
narrower
than the
bottom.
A Border
Collie on
the A-frame
A smooth-coated merle Border Collie on adogwalk
Dogwalk
Three 8
to 12 ft
(3 to 4
m)
planks,
9 to 12
inches
(25 to
30 cm)
wide,
connected
at the
ends.
The
centre
plank is
raised
to about
4 feet
(1.2 m)
above
the
ground,
so that
the two
end
planks
form
ramps
leading
up to
and down
from the
center
plank.
This
obstacle
also has
contact
zones.
Most
sanctioning
organizations
also
require
slats on
the
dogwalk
ramps.
Dogs, such as thisWelsh Corgi, must be in control as theteeter-totterhits the ground.
Teeter-totter
(or
seesaw)
A 10 to
12 foot
(3 to 4
m) plank
pivoting
on a
support,
much
like a
child's
seesaw.
It is
constructed
slightly
off-balance
so that
the same
end
always
returns
to the
ground.
This is
done
either
by
placing
the
support
slightly
off-center
or else
weighting
one end
of the
board.
This
obstacle
also has
contact
zones.
However,
unlike
the
other
contact
obstacles,
the
teeter-totter
does not
have
slats.
The
balance
point
and the
weight
of the
plank
must be
such
that
even a
tiny
dog,
such as
a
Chihuahua,
can
cause
the high
end of
the
teeter-totter
to
descend
to the
ground
within a
reasonable
amount
of time,
specified
by the
sanctioning
organization's
rules
(usually
about 2
seconds).
Smaller
dogs get
more
time to
run a
course,
and this
is one
reason
why it
can take
them
longer
than it
takes
larger
dogs.
Crossover
A 4-foot
(1.2 m)
high,
3-foot-by-3-foot
(1-meter-by-1-meter)
square
platform
, with
ramps
similar
to those
found on
a
dogwalk
descending
from the
center
of three
or four
of its
sides.
The dog
must
ascend
the
correct
ramp and
then
descend
the ramp
indicated
by the
handler,
possibly
changing
direction
to do
so. This
has not
been a
commonly
used
obstacle,
mainly
because
of its
size. No
major
agility
organization
in the
United
States
currently
allows
the use
of a
crossover,
The
Kennel
Club(UK)
discontinued
the use
of this
obstacle
in
January
2009,
but
other
organizations
might
still
allow it
in
competitions.
Tunnels
This Boxer demonstrates how most dogs run full speed through atunnel, using the back of a curved tunnel rather than trying to remain vertical.
Tunnel
(or
chute or
rigid
tunnel)
A vinyl
tube, 10
to 20
feet (3
to 6 m)
long and
about 2
feet (60
cm) in
diameter,
through
which
the dog
runs.
The
tunnel
is
constructed
of
flexible
vinyl
and
wire,
such
that it
can be
configured
in a
straight
line, or
in a
variety
of
curves.
A German Shepherd Dogexiting acollapsed tunnel
Collapsed
tunnel
(or
chute or
cloth
tunnel)
A
barrel-like
cylinder
with a
tube of
fabric
attached
around
one end.
The
fabric
extends
about 8
to 12
feet (3
to 4 m)
and lies
closed
until
the dog
runs
into the
open end
of the
chute
and
pushes
his way
out
through
the
fabric
tube.
Other
tunnels
UKC
agility
allows
two
additional
tunnel
types,
the
crawl
tunnel
and the
hoop
tunnel,
that are
not
found in
other
agility
organizations.
CPE
allowed
an
interconnected
set of
tunnels
called atunnel
mazefrom
2004
though
2006,
but
discontinued
the
tunnel
maze as
of the
2007
rulebook.[1]
Jumps
Thiswinged single jumpis adjusted in height so that small dogs such as Pembroke Welsh Corgis may compete against similar-sized dogs.
Jump (or
hurdle)
Two
uprights
supporting
a
horizontal
bar over
which
the dog
jumps.
The
height
is
adjusted
for dogs
of
different
heights.
The
uprights
can be
simple
stanchions
or can
have
wings of
various
shapes,
sizes,
and
colors.
A Brittany jumping anascending triple-bar spread jump
Double
and
triple
jump (or
spread
jump)
Two
uprights
supporting
two or
three
horizontal
bars
spread
forward
or back
from
each
other.
The
double
can have
parallel
or
ascending
horizontal
bars;
the
triple
always
has
ascending
bars.
The
spread
between
the
horizontal
bars is
sometimes
adjusted
based on
the
height
of the
dog.
Panel
jump
Instead
of
horizontal
bars,
the jump
is a
solid
panel
from the
ground
up to
the jump
height,
constructed
of
several
short
panels
that can
be
removed
to
adjust
the
height
for
different
dog
heights.
An Australian Shepherd jumping through atire jump.
Broad
jump (or
long
jump)
A set of
four or
five
slightly
raised
platforms
that
form a
broad
area
over
which
the dog
must
jump
without
setting
their
feet on
any of
the
platforms.
The
length
of the
jump is
adjusted
for the
dog's
height.
Tire
jump
A torus
shape
roughly
the size
of a
tire,
suspended
in a
frame.
The dog
must
jump
through
the
opening
of the
"tire";
like
other
jumps,
the
height
is
adjusted
for dogs
of
different
sizes.
The tire
is
usually
wrapped
with
tape
both for
visibility
and to
cover
any
openings
or
uneven
places
in which
the dog
could
catch.
Other
hurdles
UKC
agility
allows a
variety
of
hurdles
not
found in
other
agility
organizations:
bush
hurdle,
high
hurdle,
log
hurdle,
picket
fence
hurdle,
rail
fence
hurdle,
long
hurdle,
window
hurdle,
water
hurdle.
Miscellaneous
A Border Collie demonstrates fastweave poles.
Table
(or
pause
table)
An
elevated
square
platform
about
3-foot-by-3-foot
(1-meter-by-1-meter)
square
onto
which
the dog
must
jump and
pause,
either
sitting
or in a
down
position,
for a
designated
period
of time
which is
counted
out by
the
judge,
usually
about 5
seconds.
The
height
ranges
from
about 8
to 30
inches
(20 to
75 cm)
depending
on the
dog's
height
and
sponsoring
organization.
A Chinook on apause table
Pause
box
A
variation
on the
pause
table.
The
pause
box is a
square
marked
off on
the
ground,
usually
with
plastic
pipe or
construction
tape,
where
the dog
must
perform
the
"pause"
behavior
(in
either a
sit or a
down)
just as
he would
on the
elevated
table.
Weave
poles
Similar
to a
slalom,
this is
a series
of 5 to
12
upright
poles,
each
about 3
feet (1
m) tall
and
spaced
about 20
inches
(50 cm)
apart,
through
which
the dog
weaves.
The dog
must
always
enter
with the
first
pole to
his
left,
and must
not skip
poles.
For many
dogs,
weave
poles
are one
of the
most
difficult
obstacles
to
master.
Other
obstacles
UKC
agility
allows
the
following
obstacles
not
found in
other
agility
organizations:
swing
plank,
sway
bridge,
and
platform
jump.
References
for
equipment
Equipment
specifications
for various
organizations:
AKC(PDF),
under
"Obstacle
Specifications
and
Performance
Requirements"
(United
States)
ASCA(PDF),
in
Appendix
A
"Equipment
Specifications"
(United
States)
Each
organization
has its own
rules about
what
constitutes
a fault, and
whether one
can earn aqualifying
scorewith
faulted
runs. A
completed
run that
passes the
minimum
defined
standards
for time,
faults,
points,
etc., is
referred to
as aqualifying
runand
in some
cases earns
credit
towards
agility
titles. A
qualifying
run is also
referred to
as aleg.
Aclean
runorclear
roundis
one with no
faults.
Different
organizations
place
different
values on
faults,
which can
include the
following:
Time
fault
Going
over
the
maximum
time
allotted
by
the
judge
to
complete
a
course
(thestandard
course
time
(SCT)).
Missed
contact
The
dog
failing
to
place
a
foot
in
the
contact
zone
while
performing
a
contact
obstacle.
Leaping
from
a
contact
obstacle
a
long
way
above
the
descending
contact
zone
is
sometimes
called
aflyoff.
Knocked
or
dropped
bar
Displacing
a
bar
(or
panel)
when
going
over
a
jump.
Weave
pole
fault
Entering
the
weave
poles
incorrectly
(the
dog
must
enter
with
the
first
pole
on
his
left),
skipping
poles,
or
backweaving
when
attempting
to
correct
missed
poles.
Off
course
Taking
the
wrong
obstacle
on a
course
in
which
the
obstacles
are
numbered
sequentially.
Refusal
The
dog
making
an
approach
towards
the
correct
obstacle,
but
then
turning
away
or
hesitating
significantly
before
attempting
the
obstacle.
Runout
The
dog
running
past
the
correct
obstacle.
Handling
The
handler
deliberately--or,
in
some
cases,
accidentally--touching
the
dog
or
an
obstacle.
Training
in
the
ring
The
handler
deliberately
taking
an
action
that
appears
to
be
for
the
purpose
of
training
the
dog,
rather
than
trying
to
run
the
course
correctly,
such
as
asking
the
dog
to
repeat
an
obstacle
that
he
has
already
completed
when
the
rules
don't
allow
it.
The
penalty
for
this
varies
by
organization:
the
handler
may
be
excused
from
the
ring,
elimination
may
be
scored
but
the
handler
is
allowed
to
continue,
the
handler
and
dog
may
be
allowed
to
complete
their
run
but
are
given
the
maximum
course
time,
and
so
on.
Some
organizations
have
no
penalty
for
training
in
the
ring.
In
general
it
is
up
to
the
judge
to
determine
what
is
or
isn't
training
in
the
ring.
Other
faults
The
dog
biting
the
judge
or
the
handler,
the
dog
or
handler
exhibiting
unsportsmanlike
behavior,
the
dog
eliminating
in
the
ring,
the
dog
leaving
the
ring
and
not
coming
back,
the
handler
carrying
toys
or
food
into
the
ring,
the
dog
running
with
his
collar
on
(in
organizations
that
prohibit
collars
being
worn
during
a
run),
and
so
on.
Competition
classes
Given the
available
set of
obstacles
and possible
faults,
there are
many
permutations
of games, orclasses,
that one can
play on the
agility
field. A
typical
course is
laid out
within a 100
by 100 foot
(30 by 30 m)
area, with
roughly 10
to 20 feet
(3 to 6 m)
between
obstacles.
Judges
design their
own courses
(in NADAC,
judges can
do so or can
select from
previously
designed
courses)
using the
rules of the
sanctioning
organization.
Each
organization
decides
which
classes are
valid for
achieving
titles and
how each
must be
performed,
but there
are many
similarities.
Some of the
common
classes are
Standard,Regular,
orAgility:
This is
a
numbered
course
consisting
of
(usually)
at least
one of
each of
the
three
primary
contact
obstacles
(not
including
the
crossover)
plus
jumps,
tunnels,
and
weave
poles of
various
flavors.
A novice
course
might
consist
of as
few as
15
obstacles;
a
higher-level
course
might
have 22.
The dog
must
negotiate
the
obstacles
in the
correct
order
within
the
standard
course
time
(SCT).
JumpersorJumping:
This
numbered
course
consists
primarily
of
various
types of
jumps
and,
depending
on the
organization,
also
weave
poles
and
tunnels.
The dog
must
negotiate
the
obstacles
in the
correct
order
within
the
standard
course
time
(SCT).
The dogs
achieve
their
fastest
speed on
these
courses
because
there
are no
contact
obstacles
to slow
them
down.
Gamblers,Jackpot,
orJoker:
An
unnumbered
course.
The game
typically
consists
of two
parts,
an
opening
period
and the
closing
period,
also
known as
the
gamble,
joker,
or
jackpot.
In the
opening
period,
the dog
has a
certain
amount
of time
in which
to do
whatever
obstacles
the
handler
deems
appropriate
and
accrues
points
based on
the
obstacles
completed.
At the
end of
the
allocated
time for
the
opening
period,
a
whistle
blows.
At that
point,
the
gamble
begins.
The dog
has a
certain
small
amount
of time
(about
15
seconds)
in which
to
complete
a
sequence
of
obstacles
designated
by the
judge
ahead of
time.
The
challenge
is that
there is
a line
on the
ground
past
which
the
handler
must not
step,
typically
paralleling
the
gamble
obstacles,
from 10
to 20
feet (3
to 6 m)
away
depending
on the
level of
competition.
The
handler
must
choose
an
opening
sequence
that
flows
comfortably
for the
individual
dog's
skills
and
experience.
The
sequence
must
also be
planned
so that,
when the
whistle
blows,
the dog
is in a
good
position
to
immediately
begin
the
gamble.
The
greatest
challenge
is thedistance
handling –
getting
the dog
to move
or even
turn
away
from
you.
Snooker:
Loosely
based on
the
billiard
game ofSnooker The
course
has at
least
threeredjumps,
each
numbered
1, and
six
other
obstacles
numbered
2
through
7. The
dog
accumulates
points
based on
the
obstacle's
number.
This
also has
two
parts,
an
opening
sequence
and a
closing
sequence.
In the
opening
sequence,
the dog
must
complete
a 1,
then any
obstacle
numbered
2 to 7,
a
different
1 and
any 2 to
7
obstacle
(including
the one
already
performed),
and yet
another
different
1 and
another
2-7
obstacle.
For
example,
the dog
could
perform
the red
on the
left for
1 point,
the
7-point
obstacle,
the red
in the
middle
for 1
point
and then
the
7-pointer
again,
then the
red on
the far
side of
the
course
and the
7-pointer
one more
time,
for a
total of
24
points
in the
opening.
After
successfully
completing
this,
the dog
must
complete
the
obstacles
2-7, in
order,
for an
additional
possible
27
points.
Failure
to
follow
these
rulesexactly(such
as
knocking
a bar or
taking 2
reds in
a row)
results
in the
dog and
handler
being
whistled
off the
course.
Strategy
and
entertainment
value:
The
dogs
might
have
to
negotiate
between
other
obstacles
without
taking
them
or
make
a
difficult
entry
to
the
obstacle,
often
combined
with
a
longer
distance
between
the
reds
and
the
7 so
that
it
consumes
more
time
to
do
the
higher-point
obstacle
in
the
opening.
Power
& Speed:
The
course
consists
of two
sections.
The
first is
an
untimed
"Power"
section,
which
features
the
contact
equipment
and any
of the
following
at the
discretion
of the
judge
setting
the
course:
weaves,
table,
a-frame,
spread
jump,
long
jump. If
this
section
is
negotiated
without
accruing
any
faults,
the dog
and
handler
may go
on to
the
"Speed"
section,
which
consists
of a
timed
jumping
course.
Juniors:
USDAA
defines
this
class
for
handlers
aged 18
or
younger,
who may
compete
with
their
dogs at
four
levels,
beginner,
elementary,
intermediate,
and
senior.
Each
level
gets
progressively
harder
and
gains
more
obstacles.
The
competitors
earn
medals
or
bronze,
silver,
or gold
or
rosettes
of blue,
red,
yellow,
or
white.
Team,Pairs,
orRelay:
Two or
three
dog-and-handler
teams
each
execute
a
portion
of a
Standard
agility
course,
with the
handlers
exchanging
a baton
between
sections.
Variations
and
combinations
of the
preceding,
such as
AKC'
Fifteen
and Send
Time(FAST)
class.
Fairness
among dogs
Although
each
organization
has its own
rules, all
divide dogs
into smaller
groups that
are close to
each other
in size and
experience
for purposes
of
calculating
winners.
This means
that there
will be
winners in
each group
for each
class (orgame)
over the
course of a
trial.
Dogs are
measured in
height at
the peak of
their
withers
(shoulders).
They are
then divided
into height
groups; for
example,
dogs
measuring
between 12
and 16
inches (30
and 37.5 cm)
might
compete
together
with the
jumps set at
a height of
16 inches
(37.5 cm).
This ensures
that dogs
who might
have an
advantage on
a particular
course
because of
their size
(larger or
smaller)
keep the
advantage to
a minimum.
Dogs are
further
divided into
their
experience
levels. So,
for example,
there may be
competitions
for 12 inch
(30 cm)
Novice dogs,
12 inch (30
cm)
Intermediate
dogs, and 12
inch (30 cm)
Masters
dogs. Dogs
typically
have to have
certain
numbers of
successes at
lower levels
before they
can move up
to compete
with more
advanced
dogs. Some
organizations
allow
beginner
dogs to run
on-leash in
some
situations.
Some
organizations
further
divide dogs
into special
categories
because the
dogs are
older
(usually
over 7
years) or
have junior
handlers
(usually
under 18) or
the like.
Otherwise,
dogs are not
separated by
age; they
must only be
of at least
a specified
minimum age
to compete.
Dogs also
are not
separated by
breed in
agility
competitions.
Some
organizations
require that
dogs
entering its
competitions
must be
purebred,
but many
organizations
allow any
sound,
able-bodied
dog, whether
purebred or
mixed-breed.
History of
dog agility
The history
of dog
agility can
be traced to
a
demonstration
in the late
1970s in the
United
Kingdom. It
has since
spread
rapidly
around the
world, with
major
competitions
held
worldwide.
Agility
worldwide
Dog agility
is now an
international
dog sport
with many
different
sanctioning
organizations
and
competitions
worldwide.
International
championships
Some
competitions
invite
qualified
entrants
from
multiple
countries,
thereby
making them
international
championships.
Examples
include:
Fédération
Cynologique
InternationaleAgility
World
Championships,
the
oldest
and
best-known,
always
(so far)
held in
Europe (FCI
WC 2006).
The
event
was held
as a
European
championship
until
1995,
then a
world
championship
from
1996,
and is
restricted
to
registered
pedigree
dogs
only.
The FCI
has more
than 80
member
countries
(via
each
country's
kennel
club,
over 30
of which
typically
take
part in
the FCI
World
Championships.
The
British,
American
and
Canadian
kennel
clubs
are not
FCI
members,
but
their
teams
are
allowed
to
participate
by
special
invitation.
The
International
Mixbreed
Championships
of
Agility
(IMCA
2006),
first
held in
Italy in
2000 as
a
response
to the
FCI
pedigree-only
championships.
The
competition
is held
annually
with
about 18
countries
participating,
including
teams
from
outside
Europe.
Now open
to any
breed or
mixed-breed
dog
regardless
of
origins,
and in
Europe
considered
to be
the main
international
rival to
the FCI
championships.
TheInternational
Federation
of
Cynological
Sports(IFCS),
has
since
2002
organized
a
biannual
world
agility
championship
open to
any
breed or
mixed-breed
dog
regardless
of
pedigree.
English-speaking
member
or
associate
member
countries
include
the
United
States
(via the
United
States
Dog
Agility
Association),
the
United
Kingdom
(via UK
Agility),
Canada
(via the
Agility
Association
of
Canada),
and
Australia
(via the
Agility
Dog
Association
of
Australia).
Ten
countries
participated
in the
event in
2006.
TheCynosport
World
Games,
officially
named in
2003, as
the
consolidated
venue
for
USDAA's
three
tournament
series -Grand
Prix of
Dog
Agility,
$10,000Dog
Agility
SteeplechaseandDog
Agility
MastersThree-Dog
Team
Championship —
and
exhibitions
and
competitions
in other
popular
canine
sports.
USDAA
tournaments
were
opened
to
invited
overseas
participants
for the
first
time in
2001,
which
led to
establishment
of USDAA
affiliates
in other
countries
where
qualifying
events
are now
held
each
year.
Prior to
2001,
USDAA
qualifying
events
were
limited
to
Canada,
Mexico,
Puerto
Rico and
the
United
States.
TheCynosport
World
Gamesin
2006
attracted
some
1,000
competitors
in dog
agility
from
twelve
countries,
and also
now
includes
world
championship
events
in
flyball
and
flying
disc.
Participants
from
other
countries
may
still
apply
for
participation
by
invitation
if USDAA
qualifying
events
are not
held in
their
country
or
region.
The
European
Open (EO
2006).
An
informal
annual
championships
since
its
foundation
in 2002,
open to
all dogs
regardless
of
origins.
It
rotates
around a
small
number
of
countries
in
central
Europe,
though
attracting
competitors
from all
over
Europe,
with 25
countries
due to
participate
in the
2006
event.
From
2007,
the
competition
will be
held
under
Fédération
Cynologique
Internationale
regulations,
with a
view to
developing
it into
a 'World
Open'.
In years
when theWorld
Dog Showis
held in
Europe,
the
European
Open
will be
held at
the
World
Show and
not
separately.
Training
A mixed-breed dog demonstrates the teeter at an agility class.
Teaching a
dog the
basic
execution of
most
obstacles
takes only a
small amount
of time and
simple
training
techniques;
most dogs
can be
readily
convinced to
run through
a short,
straight
tunnel to
chase a toy
or to go to
their owner,
for example.
However, to
compete in
agility
trials and
to develop
speed and
accuracy,
both dog and
handler must
learn a wide
range of
techniques
for doing
the
equipment,
performing
sequences of
obstacles,
and
communicating
on course
while
running full
out.
The
teeter-totter
(or seesaw)
and the
weave poles
are the most
challenging
obstacles to
teach, the
first
because many
dogs are
wary of the
board's
movement,
and the
second
because it
is not a
behavior
that they
would do
naturally
over a
series of 12
poles.
However, it
can also be
challenging
to train the
dog to
perform its
contact
obstacles in
a manner
that ensures
that they
get paws
into the
contact zone
without
sacrificing
speed.
Training
techniques
vary
greatly. For
example,
techniques
for training
the weave
poles
include
using offset
poles that
gradually
move more in
line with
each other;
using poles
that tilt
outward from
the base and
gradually
become
upright;
using wires
or gates
around the
poles
forcing the
dog into the
desired
path;
putting a
hand in the
dog's collar
and guiding
the dog
through
while
leading with
a toy or
treat;
teaching the
dog to run
full speed
between 2
poles and
gradually
increasing
the angle of
approach and
number of
poles; and
many other
techniques.
Competition
process
Competitions
(also calledtrialsormatchesorshows)
are usually
hosted by a
specific
local club.
The club
might be
devoted
solely to
dog agility,
or it might
be primarily
a breed club
that wants
to promote
the working
abilities of
its breed,
or it might
be a club
that hosts
many types
of dog
sports. The
club
contracts
with judges
who are
licensed by
the
sanctioning
organization
and applies
to the
organization
for
permission
to hold a
trial on a
specific
date or
weekend;
most trials
are two-day
weekend
events.
Key trial
jobs
The club
designates a
member to be
thechairpersonorshow
manager,
who is
responsible
for ensuring
that the
trial takes
place, and
another
member to be
thesecretary,
who is
responsible
for
providing
competitors
with the
showpremiumorschedule--a
document
that
describes
the specific
competition,
summarizes
the rules,
describes
the trial
site, and
includes an
entry
form--receiving
completed
entry forms,
sending out
running
orders,
producing
running-order
lists for
the day of
competition,
and
compiling
the results
from the
trial to
send to the
sanctioning
organization.
The
designatedchief
ring stewardorring
manageris
responsible
for finding
and
assigning
workers,
almost
always
volunteers,
to perform
the myriad
tasks
involved in
putting on a
trial. For
example, if
electronic
timing is
not being
used, each
class needs
atimer,
who ensures
that the
dog's
running time
is recorded,
ascribe,
who records
the judge's
calls as a
dog runs the
class, andpole
setters(orring
stewards),
who ensure
that jump
bars are
reset when
they are
knocked off
and change
jump heights
for dogs of
different
sizes.
Competition
locations
Agility
competitions
require
considerable
space. Each
ring is
usually at
least 100
feet (30 m)
on each
side, though
exact
dimensions
vary
according to
the
organizations.
Competitions
can have
anything
from one up
to more than
a dozen
rings. The
ground must
be level
and,
ideally,
grassy,
although
other
surfaces are
used.
In addition,
competitors
need space
to set up
quarters for
their dogs
and gear;
when space
permits,
competitors
often bring
pop-up
canopies or
screen room
awning tents
for shade.
Dogs, when
not
competing,
are usually
left to rest
in exercise
pens,crates,
or dog
tents, familiar
and enclosed
environments
in which
they can
relax and
recover
between
runs.
Handlers
also bring
reflective
cloths to
protect
their dogs
from sun
exposure and
to calm them
down (by
covering
their crates
with the
cloths).
There also
needs to be
space for
many
handlers
with dogs on
leashes to
move freely
around the
rings
without
crowding,
and space
for warming
up,
exercising,
and pottying
dogs.
Adjacent to
the site,
parking must
be available
for all
competitors.
At weekend
or weeklong
shows that
offer
camping,
space needs
to be
provided
both for
competitors'
caravans and
tents, and
for the
small fenced
enclosures
orgardensthat
they set up
around them.
In heavily
populated
areas,
therefore,
it is
uncommon to
find real
estate
inexpensive
enough to
devote
entirely to
agility, so
sites are
usually
rented for
the weekend.
Even in more
rural areas,
agility-only
sites are
uncommon.
Popular
locations
includefairgrounds,large
parks,
covered
horse-riding
arenas, and
in
cold-winter
areas,
large, empty
warehouses
in which
mats or
carpet can
be laid.
Course
design
Before the
trial, each
judge
designs the
courses that
he or she
will judge
at the
competition.
The
sanctioning
organization
usually
reviews and
approves the
courses to
ensure that
they meet
the
organization's
guidelines.
Guidelines
include such
issues as
how far
apart
obstacles
must be, how
many turns
are allowed
(or
required) on
a course,
which
obstacles
and how many
of each must
appear on
the course,
and so on.
The rules
vary by
level of
competition
and by
organization.
Building a
course and
calculating
times
Before each
class, or
the evening
before the
first class,course
buildersuse
course maps
provided by
the judges
to place
equipment on
the course.
The chief
course
builder is
usually an
experienced
competitor
who
understands
what
equipment is
legal, how
it must be
configured,
how each
must be
aligned
compared to
other
obstacles,
and can
direct
several
course-building
volunteers
to
efficiently
move the
equipment
into place.
To make the
job easier,
courses are
often marked
in some way
to
correspond
to a grid:
for example,
if course
maps are
printed on a
grid of
10-foot-by-10-foot
squares, the
posts that
hold the
ring ropes
marking the
course's
four sides
are often
set 10 feet
apart.
When the
course
builders
finish, the
judge walks
through the
course and
double-checks
that the
obstacles
are legal,
that they
are placed
where the
judge
intended,
and that
there are no
unintended
hazards on
the course
(such as
potholes,
uneven
ground, or
mud puddles)
around which
the course
must be
adjusted.
For many
classes, the
judge then
measures the
path through
the course
to determine
the optimal
running
distance of
a typical
dog. The
judge uses
that
measurement
with a speed
requirement
determined
by the rules
to calculate
thestandard
course time,
the time
under which
dogs must
complete the
course to
avoid time
faults. For
example, if
the course
is 150 yards
(or meters)
long, and
the rules
state that
dogs must
run the
course at a
rate of at
least 3
yards (or
meters) per
second, the
standard
course time
would be 50
seconds.
Other
organizations,
though,
leave the
decision on
course time
to the
judge's
discretion.
Running a
course and
determining
results
The judge
often holds
abriefingfor
competitors
before each
class, to
review the
rules and
explain
specific
requirements
for a
particular
course. For
Standard
courses for
experienced
competitors,
the judge's
briefing is
often
minimal or
dispensed
with
altogether.
For novice
handlers in
classes with
complex
rules, the
briefings
can be much
longer.
The
competitors
then walk
the course
(as
described
earlier).
When the
walk-through
ends, thegate
stewardorcallerensures
that dogs
enter the
ring in the
running
order
previously
determined
by the trial
secretary
and manages
changes to
the running
order for
handlers who
might have
conflicts
with other
rings of
competition.
As each dog
and handler
team runs
the course,
the dog is
timed either
by a person
with a
stopwatch or
with an
electronic
timer, and
the scribe
writes the
judge's
calls and
the dog's
final time
on ascribe
sheetorticket,
which is
then taken
to the score
table for
recording.
At the score
table,
scorekeepers
compile the
results in a
variety of
ways. Some
organizations
require or
encourage
computerized
scorekeeping;
others
require
certain
types of
manual score
sheets to be
filled out.
When all the
dogs in a
given height
group,
level, and
class have
run, the
score table
compares run
times,
faults, and
any other
requirements
to determine
placements
(and, for
classes that
provide
qualifying
points
towards
titles,
which dogs
earned
qualifying
scores).
Each ring
might run
several
classes
during a day
of
competition,
requiring
multiple
course
builds,
walkthroughs,
briefings,
and so on.
Awards
A variety of rosette award ribbons from dog agility competitions.
Awards are
usually
given for
placements
and for
qualifying
scores. Such
awards are
often flat
ribbons,
rosettes,
commemorative
plaques,
trophies,
medals, or
pins. Some
clubs award
high-in-trial
awards,
calculated
in various
ways, or
other
special
awards for
the trial.
Dogs who
complete
their final
qualifying
scores to
become
agility
champions
are often
presented
with special
awards.