Dog agilityis
a dog sport in which Border Collies excel. A
handler directs a dog
through an
obstacle coursein
a race for both time and accuracy. Dogs
generally run off-leash with no food or toys
as incentives. The handler can touch neither
dog nor obstacles, except accidentally.
Consequently, the handler's controls are
limited to voice, movement, and various body
signals, requiring exceptional training of
the animal.
In its simplest form, an
agility course consists of a set of standard
obstacles, laid out by an agility
judge in a design of his own choosing
on a roughly 100 by 100 foot (30 by 30 m)
area, with numbers indicating the order in
which the dog must complete the obstacles.
Courses are complicated enough that a dog
could not complete them correctly without
human direction. In competition, the handler
must assess the course, decide on handling
strategies, and direct the dog through the
course, with precision and speed equally
important. Many strategies exist to
compensate for the inherent difference in
human and dog speeds and the strengths and
weaknesses of the various dogs and handlers.
Because each course is
different, handlers are allowed a short
walk-through before the competition starts.
During this time, all handlers competing in
a particular class can walk or run around
the course without their dogs, determining
how they can best position themselves and
guide their dogs to get the most accurate
and rapid path around the numbered
obstacles. The handler tends to run a path
much different from the dog's path, so the
handler can sometimes spend quite a bit of
time planning for what is usually a quick
run.
The walk-through is critical for success
because the course's path takes various
turns, even U-turns or 270° turns, can cross
back on itself, can use the same obstacle
more than once, can have two obstacles so
close to each other that the dog and handler
must be able to clearlydiscriminatewhich
to take, and can be arranged so that the
handler must work with obstacles between
himself and the dog, called layering, or at
a great distance from the dog.
Course map showing the layout
of the course in the preceding
photos. Maps like this are
commonly used by handlers to
help design their strategies.
This is a fairly simple, flowing
course, probably used for novice
dogs.
Printed maps of the agility
course, calledcourse
maps, are often made available to the
handlers before they run, to help the
handlers plan their course strategy. The
course map contains icons indicating the
position and orientation of all the
obstacles, and numbers indicating the order
in which the obstacles are to be taken.
Course maps were originally drawn by hand,
but nowadays almost all course maps are
created using a program called Clean Run
Course Designer.
Each dog and handler team gets one
opportunity together to attempt to complete
the course successfully. The dog begins
behind a starting line and, when instructed
by his handler, proceeds around the course.
The handler typically runs near the dog,
directing the dog with spoken commands and
with body language (the position of arms,
shoulders, and feet).
Because speed counts as much as accuracy,
especially at higher levels of competition,
this all takes place at a full-out run on
the dog's part and, in places, on the
handler's part as well.
Scoring of runs is based on how manyfaultsare
incurred. Penalties can include not onlycourse
faults, such as knocking down a bar in a
jump, but alsotime
faults, which are the number of seconds
over the calculatedstandard
course time(SCT),
which in turn is determined based on the
competition level, the complexity of the
course, and other factors.
Agility obstacles
The regulations of different
organizations specify somewhat different
rules and dimensions for the construction of
obstacles. However, the basic form of most
obstacles is the same wherever they are
used. Obstacles include the following:
Contact obstacles
A-frame
Two broad ramps, usually about 3 feet (1
m) wide by 8 to 9 feet (3 m) long,
hinged together and raised so that the
hinged connection is between five and
six-and-a-quarter feet above the ground
(depending on the organization), roughly
forming an A shape. The bottom 36 to 42
inches (1 m) of both sides of the
A-frame are painted a bright color,
usually yellow, forming thecontact
zone, onto which the dog must place
at least one paw while ascending and
descending. Most sanctioning
organizations require that A-frames have
low profile, narrow, horizontal slats
all along their length to assist the
dog's grip going up and down. Some
organizations allow the top of the
A-frame to be narrower than the bottom.
A Border Collie on the A-frame
A smooth-coated merle Border
Collie on
adogwalk
Dogwalk
Three 8 to 12 ft (3 to 4 m) planks, 9 to
12 inches (25 to 30 cm) wide, connected
at the ends. The centre plank is raised
to about 4 feet (1.2 m) above the
ground, so that the two end planks form
ramps leading up to and down from the
center plank. This obstacle also has
contact zones. Most sanctioning
organizations also require slats on the
dogwalk ramps.
Dogs, such as thisWelsh
Corgi, must be in control as
theteeter-totterhits
the ground.
Teeter-totter (or seesaw)
A 10 to 12 foot (3 to 4 m) plank
pivoting on a support, much like a
child's seesaw. It is constructed
slightly off-balance so that the same
end always returns to the ground. This
is done either by placing the support
slightly off-center or else weighting
one end of the board. This obstacle also
has contact zones. However, unlike the
other contact obstacles, the
teeter-totter does not have slats. The
balance point and the weight of the
plank must be such that even a tiny dog,
such as a Chihuahua, can cause the high
end of the teeter-totter to descend to
the ground within a reasonable amount of
time, specified by the sanctioning
organization's rules (usually about 2
seconds). Smaller dogs get more time to
run a course, and this is one reason why
it can take them longer than it takes
larger dogs.
Crossover
A 4-foot (1.2 m) high, 3-foot-by-3-foot
(1-meter-by-1-meter) square platform ,
with ramps similar to those found on a
dogwalk descending from the center of
three or four of its sides. The dog must
ascend the correct ramp and then descend
the ramp indicated by the handler,
possibly changing direction to do so.
This has not been a commonly used
obstacle, mainly because of its size. No
major agility organization in the United
States currently allows the use of a
crossover, The Kennel Club(UK)
discontinued the use of this obstacle in
January 2009, but other organizations
might still allow it in competitions.
Tunnels
This Boxer demonstrates
how most dogs run full speed
through a tunnel, using
the back of a curved tunnel
rather than trying to remain
vertical.
Tunnel (or chute or rigid
tunnel)
A vinyl tube, 10 to 20 feet (3 to 6 m)
long and about 2 feet (60 cm) in
diameter, through which the dog runs.
The tunnel is constructed of flexible
vinyl and wire, such that it can be
configured in a straight line, or in a
variety of curves.
A German
Shepherd Dog exiting
acollapsed
tunnel
Collapsed tunnel (or
chute or cloth tunnel)
A barrel-like cylinder with a tube of
fabric attached around one end. The
fabric extends about 8 to 12 feet (3 to
4 m) and lies closed until the dog runs
into the open end of the chute and
pushes his way out through the fabric
tube.
Other tunnels
UKC agility allows two additional tunnel
types, the crawl tunnel and the hoop
tunnel, that are not found in other
agility organizations. CPE allowed an
interconnected set of tunnels called atunnel
mazefrom
2004 though 2006, but discontinued the
tunnel maze as of the 2007 rulebook.[1]
Jumps
Thiswinged
single jumpis
adjusted in height so that small
dogs such as Pembroke Welsh
Corgis may compete
against similar-sized dogs.
Jump (or hurdle)
Two uprights supporting a horizontal bar
over which the dog jumps. The height is
adjusted for dogs of different heights.
The uprights can be simple stanchions or
can have wings of various shapes, sizes,
and colors.
A Brittany jumping
an ascending
triple-bar spread jump
Double and triple jump
(or spread jump)
Two uprights supporting two or three
horizontal bars spread forward or back
from each other. The double can have
parallel or ascending horizontal bars;
the triple always has ascending bars.
The spread between the horizontal bars
is sometimes adjusted based on the
height of the dog.
Panel jump
Instead of horizontal bars, the jump is
a solid panel from the ground up to the
jump height, constructed of several
short panels that can be removed to
adjust the height for different dog
heights.
An Australian Shepherd jumping
through atire
jump.
Broad jump (or long
jump)
A set of four or five slightly raised
platforms that form a broad area over
which the dog must jump without setting
their feet on any of the platforms. The
length of the jump is adjusted for the
dog's height.
Tire jump
A torus shape roughly the size of a
tire, suspended in a frame. The dog must
jump through the opening of the "tire";
like other jumps, the height is adjusted
for dogs of different sizes. The tire is
usually wrapped with tape both for
visibility and to cover any openings or
uneven places in which the dog could
catch.
Other hurdles
UKC agility allows a variety of hurdles
not found in other agility
organizations: bush hurdle, high hurdle,
log hurdle, picket fence hurdle, rail
fence hurdle, long hurdle, window
hurdle, water hurdle.
Miscellaneous
A Border Collie demonstrates
fastweave
poles.
Table (or pause table)
An elevated square platform about
3-foot-by-3-foot (1-meter-by-1-meter)
square onto which the dog must jump and
pause, either sitting or in a down
position, for a designated period of
time which is counted out by the judge,
usually about 5 seconds. The height
ranges from about 8 to 30 inches (20 to
75 cm) depending on the dog's height and
sponsoring organization.
A Chinook on
apause
table
Pause box
A variation on the pause table. The
pause box is a square marked off on the
ground, usually with plastic pipe or
construction tape, where the dog must
perform the "pause" behavior (in either
a sit or a down) just as he would on the
elevated table.
Weave poles
Similar to a slalom, this is a series of
5 to 12 upright poles, each about 3 feet
(1 m) tall and spaced about 20 inches
(50 cm) apart, through which the dog
weaves. The dog must always enter with
the first pole to his left, and must not
skip poles. For many dogs, weave poles
are one of the most difficult obstacles
to master.
Other obstacles
UKC agility allows the following
obstacles not found in other agility
organizations: swing plank, sway bridge,
and platform jump.
References for equipment
Equipment specifications for
various organizations:
AKC(PDF),
under "Obstacle Specifications and
Performance Requirements" (United
States)
ASCA(PDF),
in Appendix A "Equipment Specifications"
(United States)
Each organization has its own
rules about what constitutes a fault, and
whether one can earn aqualifying
scorewith
faulted runs. A completed run that passes
the minimum defined standards for time,
faults, points, etc., is referred to as aqualifying
runand
in some cases earns credit towards agility
titles. A qualifying run is also referred to
as aleg.
Aclean
runorclear
roundis
one with no faults.
Different organizations place different
values on faults, which can include the
following:
Time fault
Going over the maximum time
allotted by the judge to complete a
course (thestandard
course time (SCT)).
Missed contact
The dog failing to place a foot
in the contact zone while performing
a contact obstacle. Leaping from a
contact obstacle a long way above
the descending contact zone is
sometimes called aflyoff.
Knocked or dropped bar
Displacing a bar (or panel) when
going over a jump.
Weave pole fault
Entering the weave poles
incorrectly (the dog must enter with
the first pole on his left),
skipping poles, or backweaving when
attempting to correct missed poles.
Off course
Taking the wrong obstacle on a
course in which the obstacles are
numbered sequentially.
Refusal
The dog making an approach
towards the correct obstacle, but
then turning away or hesitating
significantly before attempting the
obstacle.
Runout
The dog running past the correct
obstacle.
Handling
The handler deliberately--or, in
some cases, accidentally--touching
the dog or an obstacle.
Training in the ring
The handler deliberately taking
an action that appears to be for the
purpose of training the dog, rather
than trying to run the course
correctly, such as asking the dog to
repeat an obstacle that he has
already completed when the rules
don't allow it. The penalty for this
varies by organization: the handler
may be excused from the ring,
elimination may be scored but the
handler is allowed to continue, the
handler and dog may be allowed to
complete their run but are given the
maximum course time, and so on. Some
organizations have no penalty for
training in the ring. In general it
is up to the judge to determine what
is or isn't training in the ring.
Other faults
The dog biting the judge or the
handler, the dog or handler
exhibiting unsportsmanlike behavior,
the dog eliminating in the ring, the
dog leaving the ring and not coming
back, the handler carrying toys or
food into the ring, the dog running
with his collar on (in organizations
that prohibit collars being worn
during a run), and so on.
Competition classes
Given the available set of
obstacles and possible faults, there are
many permutations of games, orclasses,
that one can play on the agility field. A
typical course is laid out within a 100 by
100 foot (30 by 30 m) area, with roughly 10
to 20 feet (3 to 6 m) between obstacles.
Judges design their own courses (in NADAC,
judges can do so or can select from
previously designed courses) using the rules
of the sanctioning organization. Each
organization decides which classes are valid
for achieving titles and how each must be
performed, but there are many similarities.
Some of the common classes are
Standard,Regular,
orAgility:
This is a numbered course consisting of
(usually) at least one of each of the
three primary contact obstacles (not
including the crossover) plus jumps,
tunnels, and weave poles of various
flavors. A novice course might consist
of as few as 15 obstacles; a
higher-level course might have 22. The
dog must negotiate the obstacles in the
correct order within the standard course
time (SCT).
JumpersorJumping:
This numbered course consists primarily
of various types of jumps and, depending
on the organization, also weave poles
and tunnels. The dog must negotiate the
obstacles in the correct order within
the standard course time (SCT). The dogs
achieve their fastest speed on these
courses because there are no contact
obstacles to slow them down.
Gamblers,Jackpot,
orJoker:
An unnumbered course. The game typically
consists of two parts, an opening period
and the closing period, also known as
the gamble, joker, or jackpot. In the
opening period, the dog has a certain
amount of time in which to do whatever
obstacles the handler deems appropriate
and accrues points based on the
obstacles completed. At the end of the
allocated time for the opening period, a
whistle blows. At that point, the gamble
begins. The dog has a certain small
amount of time (about 15 seconds) in
which to complete a sequence of
obstacles designated by the judge ahead
of time. The challenge is that there is
a line on the ground past which the
handler must not step, typically
paralleling the gamble obstacles, from
10 to 20 feet (3 to 6 m) away depending
on the level of competition. The handler
must choose an opening sequence that
flows comfortably for the individual
dog's skills and experience. The
sequence must also be planned so that,
when the whistle blows, the dog is in a
good position to immediately begin the
gamble. The greatest challenge is thedistance
handling – getting the dog to move
or even turn away from you.
Snooker: Loosely based on the
billiard game of
Snooker The course has at least
threeredjumps,
each numbered 1, and six other obstacles
numbered 2 through 7. The dog
accumulates points based on the
obstacle's number. This also has two
parts, an opening sequence and a closing
sequence. In the opening sequence, the
dog must complete a 1, then any obstacle
numbered 2 to 7, a different 1 and any 2
to 7 obstacle (including the one already
performed), and yet another different 1
and another 2-7 obstacle. For example,
the dog could perform the red on the
left for 1 point, the 7-point obstacle,
the red in the middle for 1 point and
then the 7-pointer again, then the red
on the far side of the course and the
7-pointer one more time, for a total of
24 points in the opening. After
successfully completing this, the dog
must complete the obstacles 2-7, in
order, for an additional possible 27
points. Failure to follow these rulesexactly(such
as knocking a bar or taking 2 reds in a
row) results in the dog and handler
being whistled off the course.
Strategy and entertainment value:
The dogs might have to negotiate
between other obstacles without
taking them or make a difficult
entry to the obstacle, often
combined with a longer distance
between the reds and the 7 so that
it consumes more time to do the
higher-point obstacle in the
opening.
Power & Speed: The course consists
of two sections. The first is an untimed
"Power" section, which features the
contact equipment and any of the
following at the discretion of the judge
setting the course: weaves, table,
a-frame, spread jump, long jump. If this
section is negotiated without accruing
any faults, the dog and handler may go
on to the "Speed" section, which
consists of a timed jumping course.
Juniors: USDAA defines this class
for handlers aged 18 or younger, who may
compete with their dogs at four levels,
beginner, elementary, intermediate, and
senior. Each level gets progressively
harder and gains more obstacles. The
competitors earn medals or bronze,
silver, or gold or rosettes of blue,
red, yellow, or white.
Team,Pairs,
orRelay:
Two or three dog-and-handler teams each
execute a portion of a Standard agility
course, with the handlers exchanging a
baton between sections.
Variations and combinations of the
preceding, such as AKC' Fifteen and Send
Time
(FAST)
class.
Fairness among dogs
Although each organization
has its own rules, all divide dogs into
smaller groups that are close to each other
in size and experience for purposes of
calculating winners. This means that there
will be winners in each group for each class
(orgame)
over the course of a trial.
Dogs are measured in height at the peak of
their withers (shoulders). They are then
divided into height groups; for example,
dogs measuring between 12 and 16 inches (30
and 37.5 cm) might compete together with the
jumps set at a height of 16 inches (37.5
cm). This ensures that dogs who might have
an advantage on a particular course because
of their size (larger or smaller) keep the
advantage to a minimum.
Dogs are further divided into their
experience levels. So, for example, there
may be competitions for 12 inch (30 cm)
Novice dogs, 12 inch (30 cm) Intermediate
dogs, and 12 inch (30 cm) Masters dogs. Dogs
typically have to have certain numbers of
successes at lower levels before they can
move up to compete with more advanced dogs.
Some organizations allow beginner dogs to
run on-leash in some situations.
Some organizations further divide dogs into
special categories because the dogs are
older (usually over 7 years) or have junior
handlers (usually under 18) or the like.
Otherwise, dogs are not separated by age;
they must only be of at least a specified
minimum age to compete.
Dogs also are not separated by breed in
agility competitions. Some organizations
require that dogs entering its competitions
must be purebred, but many organizations
allow any sound, able-bodied dog, whether
purebred or mixed-breed.
History of dog agility
The history of dog agility can be traced to
a demonstration in the late 1970s in the
United Kingdom. It has since spread rapidly
around the world, with major competitions
held worldwide.
Agility worldwide
Dog agility is now an international dog
sport with many different sanctioning
organizations and competitions worldwide.
International championships
Some competitions invite
qualified entrants from multiple countries,
thereby making them international
championships. Examples include:
Fédération Cynologique InternationaleAgility
World Championships, the oldest and
best-known, always (so far) held in
Europe (FCI
WC 2006). The event was held as a
European championship until 1995, then a
world championship from 1996, and is
restricted to registered pedigree dogs
only. The FCI has more than 80 member
countries (via each country's kennel
club, over 30 of which typically take
part in the FCI World Championships. The
British, American and Canadian kennel
clubs are not FCI members, but their
teams are allowed to participate by
special invitation.
The
International Mixbreed Championships of
Agility (IMCA
2006), first held in Italy in 2000
as a response to the FCI pedigree-only
championships. The competition is held
annually with about 18 countries
participating, including teams from
outside Europe. Now open to any breed or
mixed-breed dog regardless of origins,
and in Europe considered to be the main
international rival to the FCI
championships.
TheInternational
Federation of Cynological Sports(IFCS),
has since 2002 organized a biannual
world agility championship open to any
breed or mixed-breed dog regardless of
pedigree. English-speaking member or
associate member countries include the
United States (via the United States Dog
Agility Association), the United Kingdom
(via UK Agility), Canada (via the
Agility Association of Canada), and
Australia (via the Agility Dog
Association of Australia). Ten countries
participated in the event in 2006.
TheCynosport
World Games, officially named in
2003, as the consolidated venue for
USDAA's three tournament series -Grand
Prix of Dog Agility, $10,000Dog
Agility SteeplechaseandDog
Agility MastersThree-Dog
Team Championship — and exhibitions and
competitions in other popular canine
sports. USDAA tournaments were opened to
invited overseas participants for the
first time in 2001, which led to
establishment of USDAA affiliates in
other countries where qualifying events
are now held each year. Prior to 2001,
USDAA qualifying events were limited to
Canada, Mexico, Puerto Rico and the
United States. TheCynosport
World Gamesin
2006 attracted some 1,000 competitors in
dog agility from twelve countries, and
also now includes world championship
events in flyball and flying disc.
Participants from other countries may
still apply for participation by
invitation if USDAA qualifying events
are not held in their country or region.
The
European Open (EO
2006). An informal annual
championships since its foundation in
2002, open to all dogs regardless of
origins. It rotates around a small
number of countries in central Europe,
though attracting competitors from all
over Europe, with 25 countries due to
participate in the 2006 event. From
2007, the competition will be held under
Fédération Cynologique Internationale
regulations, with a view to developing
it into a 'World Open'. In years when
theWorld
Dog Showis
held in Europe, the European Open will
be held at the World Show and not
separately.
Training
A mixed-breed dog demonstrates
the teeter at an agility class.
Teaching a dog the basic
execution of most obstacles takes only a
small amount of time and simple training
techniques; most dogs can be readily
convinced to run through a short, straight
tunnel to chase a toy or to go to their
owner, for example. However, to compete in
agility trials and to develop speed and
accuracy, both dog and handler must learn a
wide range of techniques for doing the
equipment, performing sequences of
obstacles, and communicating on course while
running full out.
The teeter-totter (or seesaw) and the weave
poles are the most challenging obstacles to
teach, the first because many dogs are wary
of the board's movement, and the second
because it is not a behavior that they would
do naturally over a series of 12 poles.
However, it can also be challenging to train
the dog to perform its contact obstacles in
a manner that ensures that they get paws
into the contact zone without sacrificing
speed.
Training techniques vary greatly. For
example, techniques for training the weave
poles include using offset poles that
gradually move more in line with each other;
using poles that tilt outward from the base
and gradually become upright; using wires or
gates around the poles forcing the dog into
the desired path; putting a hand in the
dog's collar and guiding the dog through
while leading with a toy or treat; teaching
the dog to run full speed between 2 poles
and gradually increasing the angle of
approach and number of poles; and many other
techniques.
Competition process
Competitions (also calledtrialsormatchesorshows)
are usually hosted by a specific local club.
The club might be devoted solely to dog
agility, or it might be primarily a breed
club that wants to promote the working
abilities of its breed, or it might be a
club that hosts many types of dog sports.
The club contracts with judges who are
licensed by the sanctioning organization and
applies to the organization for permission
to hold a trial on a specific date or
weekend; most trials are two-day weekend
events.
Key trial jobs
The club designates a member
to be thechairpersonorshow
manager, who is responsible for ensuring
that the trial takes place, and another
member to be thesecretary,
who is responsible for providing competitors
with the showpremiumorschedule--a
document that describes the specific
competition, summarizes the rules, describes
the trial site, and includes an entry
form--receiving completed entry forms,
sending out running orders, producing
running-order lists for the day of
competition, and compiling the results from
the trial to send to the sanctioning
organization.
The designatedchief
ring stewardorring
manageris
responsible for finding and assigning
workers, almost always volunteers, to
perform the myriad tasks involved in putting
on a trial. For example, if electronic
timing is not being used, each class needs atimer,
who ensures that the dog's running time is
recorded, ascribe,
who records the judge's calls as a dog runs
the class, andpole
setters(orring
stewards), who ensure that jump bars are
reset when they are knocked off and change
jump heights for dogs of different sizes.
Competition locations
Agility competitions require
considerable space. Each ring is usually at
least 100 feet (30 m) on each side, though
exact dimensions vary according to the
organizations. Competitions can have
anything from one up to more than a dozen
rings. The ground must be level and,
ideally, grassy, although other surfaces are
used.
In addition, competitors need space to set
up quarters for their dogs and gear; when
space permits, competitors often bring
pop-up canopies or screen room awning tents
for shade. Dogs, when not competing, are
usually left to rest in exercise pens,crates,
or dog
tents, familiar and enclosed
environments in which they can relax and
recover between runs. Handlers also bring
reflective cloths to protect their dogs from
sun exposure and to calm them down (by
covering their crates with the cloths).
There also needs to be space for many
handlers with dogs on leashes to move freely
around the rings without crowding, and space
for warming up, exercising, and pottying
dogs. Adjacent to the site, parking must be
available for all competitors. At weekend or
weeklong shows that offer camping, space
needs to be provided both for competitors'
caravans and tents, and for the small fenced
enclosures orgardensthat
they set up around them.
In heavily populated areas, therefore, it is
uncommon to find real estate inexpensive
enough to devote entirely to agility, so
sites are usually rented for the weekend.
Even in more rural areas, agility-only sites
are uncommon. Popular locations include
fairgrounds,
large parks, covered horse-riding arenas,
and in cold-winter areas, large, empty
warehouses in which mats or carpet can be
laid.
Course design
Before the trial, each judge
designs the courses that he or she will
judge at the competition. The sanctioning
organization usually reviews and approves
the courses to ensure that they meet the
organization's guidelines. Guidelines
include such issues as how far apart
obstacles must be, how many turns are
allowed (or required) on a course, which
obstacles and how many of each must appear
on the course, and so on. The rules vary by
level of competition and by organization.
Building a course and
calculating times
Before each class, or the
evening before the first class,course
buildersuse
course maps provided by the judges to place
equipment on the course. The chief course
builder is usually an experienced competitor
who understands what equipment is legal, how
it must be configured, how each must be
aligned compared to other obstacles, and can
direct several course-building volunteers to
efficiently move the equipment into place.
To make the job easier, courses are often
marked in some way to correspond to a grid:
for example, if course maps are printed on a
grid of 10-foot-by-10-foot squares, the
posts that hold the ring ropes marking the
course's four sides are often set 10 feet
apart.
When the course builders finish, the judge
walks through the course and double-checks
that the obstacles are legal, that they are
placed where the judge intended, and that
there are no unintended hazards on the
course (such as potholes, uneven ground, or
mud puddles) around which the course must be
adjusted. For many classes, the judge then
measures the path through the course to
determine the optimal running distance of a
typical dog. The judge uses that measurement
with a speed requirement determined by the
rules to calculate thestandard
course time, the time under which dogs
must complete the course to avoid time
faults. For example, if the course is 150
yards (or meters) long, and the rules state
that dogs must run the course at a rate of
at least 3 yards (or meters) per second, the
standard course time would be 50 seconds.
Other organizations, though, leave the
decision on course time to the judge's
discretion.
Running a course and
determining results
The judge often holds abriefingfor
competitors before each class, to review the
rules and explain specific requirements for
a particular course. For Standard courses
for experienced competitors, the judge's
briefing is often minimal or dispensed with
altogether. For novice handlers in classes
with complex rules, the briefings can be
much longer.
The competitors then walk the course (as
described earlier). When the walk-through
ends, thegate
stewardorcallerensures
that dogs enter the ring in the running
order previously determined by the trial
secretary and manages changes to the running
order for handlers who might have conflicts
with other rings of competition. As each dog
and handler team runs the course, the dog is
timed either by a person with a stopwatch or
with an electronic timer, and the scribe
writes the judge's calls and the dog's final
time on ascribe
sheetorticket,
which is then taken to the score table for
recording.
At the score table, scorekeepers compile the
results in a variety of ways. Some
organizations require or encourage
computerized scorekeeping; others require
certain types of manual score sheets to be
filled out. When all the dogs in a given
height group, level, and class have run, the
score table compares run times, faults, and
any other requirements to determine
placements (and, for classes that provide
qualifying points towards titles, which dogs
earned qualifying scores).
Each ring might run several classes during a
day of competition, requiring multiple
course builds, walkthroughs, briefings, and
so on.
Awards
A variety of rosette award
ribbons from dog agility
competitions.
Awards are usually given for
placements and for qualifying scores. Such
awards are often flat ribbons, rosettes,
commemorative plaques, trophies, medals, or
pins. Some clubs award high-in-trial awards,
calculated in various ways, or other special
awards for the trial. Dogs who complete
their final qualifying scores to become
agility champions are often presented with
special awards.